Roundup: Week Ending August 5
Apologies are in order before we proceed. With the Olympics taking center stage over the past couple of weeks, we have to admit to a bit of slacking. Compound that with surgery for one of our reviewers, the Universal update to Dynamite Jack, and a host of new (iPhone) map-makers and we are in the middle of a “perfect storm”. We are a week late, but here’s the (delayed) Weekly Roundup.
Pick of the Week
In a unique turn of events, our Pick of the Week and runner ups were ALL from the same map-maker. We had a hard time making our top pick as they all felt a bit similar and we couldn’t agree initially on our favorite. After a bit of deliberation, and thumb wrestling, we sided with Tomb Of Akhenaten. It’s not a short map nor is it extremely difficult, but it’s fun. Check it out!
Difficulty: Medium Our Rating: 4 Avg Rating: 4 Plays: 67 Speedrun: 11:22.91
A bit of back and forth, but still a fun map with some nice visuals. This one was tankete’s favorite, but I’ve got stronger thumbs. Oh, and watch out for the lasers!
Difficulty: Medium Rating: 4 Plays: 55
This was cally17′s first map and we found it almost as fun as the others. A bit too much of bombing rock to open areas kept this out of the top spot.
Difficulty: Medium Rating: 4 Plays: 53
Posted on August 6, 2012, in Reviews and tagged pick of the week, roundup. Bookmark the permalink. 1 Comment.




Yes, I really loved the aesthetics of Tomb of Akhenaton, with the linearity of square walls broken by diamonds, and a very good lighting creating a strong ambiance.
The challenges are very interesting, too.
Well done! =)
Edit: I’d have agree with tankete: for me, Red Hydra is the best. A consistant red ambiance, but more importantly an extremely clever map structure, with not so “back and forth” as you say, since corridors cross and open depending on your progress. And a special point for the hydra itself, that rings my Cthulhu mythos investigator’s bell!